Edit#

Qualified name: delphivcl.Edit

class Edit#

Bases: CustomEdit

TEdit is a wrapper for a Windows single-line edit control. Use a TEdit object to put a standard Windows edit control on a form. Edit controls are used to retrieve text that users type. Edit controls can also display text to the user. When only displaying text to the user, choose an edit control to allow users to select text and copy it to the Clipboard. Choose a label object if the selection capabilities of an edit control are not needed. TEdit implements the generic behavior introduced in TCustomEdit. TEdit publishes many of the properties inherited from TCustomEdit, but does not introduce any new behavior. For specialized edit controls, use other descendant classes of TCustomEdit or derive from it.

Methods

CanFocus

Indicates whether a control can receive focus.

SetFocus

Gives the input focus to the control.

Attributes

Action

Specifies the action associated with the control.

Align

Determines how the control aligns within its container (parent control).

AlignDisabled

Indicates child control realignment disabled.

AlignWithMargins

Specifies whether a control should be constrained by margins.

Alignment

Determines how the text is aligned within the text edit control.

Anchors

Specifies how the control is anchored to its parent.

AutoSelect

Determines whether all the text in the edit control is automatically selected when the control gets focus.

AutoSize

Determines whether the height of the edit control automatically resizes to accommodate the text.

BevelEdges

Specifies which edges of the control are beveled.

BevelInner

Specifies the cut of the inner bevel.

BevelKind

Specifies the control's bevel style.

BevelOuter

Specifies the cut of the outer bevel.

BevelWidth

Specifies the width of the inner and outer bevels.

BiDiMode

Specifies the bidirectional mode for the control.

BorderStyle

Determines whether the edit control has a single line border around the client area.

BoundsRect

Specifies the bounding rectangle of the control, expressed in the coordinate system of the parent control.

Brush

Determines the color and pattern used for painting the background of the control.

CanUndo

Indicates whether the edit control contains changes that can be backed out.

CanUndoSelText

When set to True, it allows you to call or invoke an Undo operation in order to undo a change previously made by using SetSelText or SetSelTextBuf.

CharCase

Determines the case of the text within the edit control.

ClassName

Returns the TObject.ClassName

ClientHeight

Specifies the height of the control's client area in pixels.

ClientOrigin

Specifies the screen coordinates (in pixels) of the upper-left corner of a control's client area.

ClientRect

Specifies the size of a control's client area in pixels.

ClientWidth

Specifies the horizontal size of the control's client area in pixels.

Color

Specifies the background color of the control.

ComObject

Specifies the interface reference implemented by the component.

ComponentCount

Indicates the number of components owned by the component.

ComponentIndex

Indicates the position of the component in its owner's Components property array.

ComponentState

Describes the current state of the component, indicating when a component needs to avoid certain actions.

ComponentStyle

Governs the behavior of the component.

Components

<Delphi indexed property Components of type TComponent at 21141642500>

Constraints

Specifies the size constraints for the control.

ControlCount

Returns the count of contained controls

ControlState

Specifies the current state of a control at run time.

ControlStyle

Determines style characteristics of the control.

Controls

Returns an iterator over contained controls

Ctl3D

Determines whether a control has a three-dimensional (3-D) or two-dimensional look.

CurrentPPI

Embarcadero Technologies does not currently have any additional information.

Cursor

Specifies the image used to represent the mouse pointer when it passes into the region covered by the control.

CustomHint

CustomHint is a custom hint for the control.

DesignInfo

Contains information used by the Form designer.

DockClientCount

Specifies the number of controls that are docked on the windowed control.

DockClients

<Delphi indexed property DockClients of type TWinControl at 211416EE520>

DockManager

Specifies the control's docking manager interface.

DockOrientation

DockOrientation specifies how the control is docked relative to other controls docked in the same parent.

DockSite

Specifies whether the control can be the target of drag-and-dock operations.

DoubleBuffered

Determines whether the control's image is rendered directly to the window or painted to an in-memory bitmap first.

DragCursor

Specifies the image used to represent the mouse pointer when the control is being dragged.

DragKind

Specifies whether the control is being dragged normally or for docking.

DragMode

Specifies how the control initiates drag-and-drop or drag-and-dock operations.

Enabled

Controls whether the control responds to mouse, keyboard, and timer events.

ExplicitHeight

Specifies the explicit vertical size of the control in pixels.

ExplicitLeft

Specifies the explicit horizontal pixel coordinate of the left edge of a component relative to its parent.

ExplicitTop

Specifies the explicit vertical pixel coordinate of the top edge of a component relative to its parent.

ExplicitWidth

Specifies the explicit horizontal size of the control in pixels.

Floating

Specifies whether the control is floating.

FloatingDockSiteClass

Specifies the class of the temporary control that hosts the control when it is floating.

Focused

Determines whether the control has input focus.

Font

Specifies the attributes of text written on or in the control.

Handle

Provides access to the underlying Windows screen object for the control.

HandleAllocated

Reports whether a screen object handle exists for the control.

Height

Specifies the vertical size of the control in pixels.

HelpContext

The HelpContext property contains the numeric context ID that identifies the Help topic for the control.

HelpKeyword

The HelpKeyword property contains the keyword string that identifies the Help topic for the control.

HelpType

Specifies whether the control's context-sensitive Help topic is identified by a context ID or by keyword.

HideSelection

Determines whether the visual indication of the selected text remains when focus shifts to another control.

Hint

Hint contains the text string that appears when the user moves the mouse over the control.

HostDockSite

Specifies the control in which the control is docked.

ImeMode

Determines the behavior of the input method editor (IME).

ImeName

Specifies the input method editor (IME) to use for converting keyboard input to Asian language characters.

IsDrawingLocked

IsDrawingLocked property returns True when redrawing for this control is locked.

LRDockWidth

Specifies the width of the control when it is docked horizontally.

Left

Specifies the horizontal coordinate of the left edge of a component relative to its parent.

Margins

Specifies the margins of the control.

MaxLength

Specifies the maximum number of characters the user can enter into the edit control.

Modified

Indicates whether the user edited the text of the edit control.

MouseInClient

Indicates whether the mouse pointer is currently in the client area of the control.

Name

Specifies the name of the component as referenced in code.

NumbersOnly

Allows only numbers to be typed into the text edit.

OEMConvert

Determines whether characters typed in the edit control are converted from ANSI to OEM and then back to ANSI.

Observers

Indicates the TObservers object added to the TComponent.

OnChange

<Delphi property OnChange of type TEdit at 211414CFAA0>

OnClick

<Delphi property OnClick of type TEdit at 211414CFB70>

OnContextPopup

<Delphi property OnContextPopup of type TEdit at 211414CFC40>

OnDblClick

<Delphi property OnDblClick of type TEdit at 211414CFD10>

OnDragDrop

<Delphi property OnDragDrop of type TEdit at 211414CFDE0>

OnDragOver

<Delphi property OnDragOver of type TEdit at 211414CFEB0>

OnEndDock

<Delphi property OnEndDock of type TEdit at 211414CFF80>

OnEndDrag

<Delphi property OnEndDrag of type TEdit at 211414D0050>

OnEnter

<Delphi property OnEnter of type TEdit at 211414D0120>

OnExit

<Delphi property OnExit of type TEdit at 211414D01F0>

OnGesture

<Delphi property OnGesture of type TEdit at 211414D02C0>

OnKeyDown

<Delphi property OnKeyDown of type TEdit at 211414D0390>

OnKeyPress

<Delphi property OnKeyPress of type TEdit at 211414D0460>

OnKeyUp

<Delphi property OnKeyUp of type TEdit at 211414D0530>

OnMouseActivate

<Delphi property OnMouseActivate of type TEdit at 211414D0600>

OnMouseDown

<Delphi property OnMouseDown of type TEdit at 211414D06D0>

OnMouseEnter

<Delphi property OnMouseEnter of type TEdit at 211414D07A0>

OnMouseLeave

<Delphi property OnMouseLeave of type TEdit at 211414D0870>

OnMouseMove

<Delphi property OnMouseMove of type TEdit at 211414D0940>

OnMouseUp

<Delphi property OnMouseUp of type TEdit at 211414D0A10>

OnStartDock

<Delphi property OnStartDock of type TEdit at 211414D0AE0>

OnStartDrag

<Delphi property OnStartDrag of type TEdit at 211414D0BB0>

Owner

Indicates the component that is responsible for streaming and freeing this component.

Padding

Specifies the padding of a control.

Parent

Specifies the parent of the control.

ParentBiDiMode

Specifies whether the control uses its parent's BiDiMode.

ParentColor

Specifies where a control looks for its color information.

ParentCtl3D

Determines where a component looks to determine whether it should have a three-dimensional look.

ParentCustomHint

Specifies where a control looks for its custom hint.

ParentDoubleBuffered

ParentDoubleBuffered defers the DoubleBuffered property of this component to the value of the parent's DoubleBuffered property.

ParentFont

Specifies where a control looks for its font information.

ParentShowHint

Specifies where a control looks to find out if its Help Hint should be shown.

ParentWindow

Reference to parent's underlying control.

PasswordChar

Indicates the character, if any, to display in place of the actual characters typed in the control.

PixelsPerInch

Embarcadero Technologies does not currently have any additional information.

PopupMenu

Specifies the pop-up menu associated with the control.

ReadOnly

Determines whether the user can change the text of the edit control.

RedrawDisabled

RedrawDisabled property returns True when redrawing for this control is locked.

ScaleFactor

Embarcadero Technologies does not currently have any additional information.

SelLength

Specifies the number of characters (bytes) that are selected.

SelStart

Returns/sets the position of the cursor.

SelText

Specifies the selected portion of the edit control's text.

ShowHint

ShowHint specifies whether to show the Help Hint when the mouse pointer moves over the control.

Showing

Indicates whether the control is showing on the screen.

StyleElements

Specifies the style elements that are used by the control.

StyleName

Embarcadero Technologies does not currently have any additional information.

TBDockHeight

Specifies the height of the control when it is docked vertically.

TabOrder

Indicates the position of the control in its parent's tab order.

TabStop

Determines whether the user can tab to a control.

Tag

Stores a NativeInt integral value as a part of a component.

Text

Contains a text string associated with the control.

TextHint

A hint or message to be displayed when the Text property is empty.

Top

Specifies the Y coordinate of the upper-left corner of a control, relative to its parent or containing control in pixels.

Touch

Specifies the touch manager component associated with the control.

UndockHeight

Specifies the height of the control when it is floating.

UndockWidth

Specifies the width of the control when it is floating.

UseDockManager

Specifies whether the docking manager is used in drag-and-dock operations.

VCLComObject

Represents information used internally by components that support COM.

Visible

Specifies whether the component appears onscreen.

VisibleDockClientCount

Specifies the number of visible controls that are docked on the windowed control.

Width

Specifies the horizontal size of the control or form in pixels.

WindowProc

<Delphi property WindowProc of type TControl at 211418EC1C0>

Align#

Determines how the control aligns within its container (parent control). Use Align to align a control to the top, bottom, left, or right of a form or panel and have it remain there even if the size of the form, panel, or component that contains the control changes. When the parent is resized, an aligned control also resizes so that it continues to span the top, bottom, left, or right edge of the parent. For example, to use a panel component with various controls on it as a tool palette, change the panel’s Align value to alLeft. The value of alLeft for the Align property of the panel guarantees that the tool palette remains on the left side of the form and always equals the client height of the form. The default value of Align is alNone, which means a control remains where it is positioned on a form or panel.

Tip: If Align is set to alClient, the control fills the entire client area so that it is impossible to select the parent form by clicking it. In this case, select the parent by selecting the control on the form and pressing ESC, or by using the Object Inspector. Any number of child components within a single parent can have the same Align value, in which case they stack up along the edge of the parent. The child controls stack up in z-order. To adjust the order in which the controls stack up, drag the controls into their desired positions.

Note: To cause a control to maintain a specified relationship with an edge of its parent, but not necessarily lie along one edge of the parent, use the Anchors property instead.

Alignment#

Determines how the text is aligned within the text edit control. Use Alignment to change the way the text is formatted in the text edit control. Alignment can take one of the following values:

Value

Meaning

taLeftJustify

Align text to the left side of the control

taCenter

Center text horizontally in the control.

taRightJustify

Align text to the right side of the control.

Anchors#

Specifies how the control is anchored to its parent. Use Anchors to ensure that a control maintains its current position relative to an edge of its parent, even if the parent is resized. When its parent is resized, the control holds its position relative to the edges to which it is anchored. If a control is anchored to opposite edges of its parent, the control stretches when its parent is resized. For example, if a control has its Anchors property set to [akLeft, akRight], the control stretches when the width of its parent changes. Anchors is enforced only when the parent is resized. Thus, for example, if a control is anchored to opposite edges of a form at design time and the form is created in a maximized state, the control is not stretched because the form is not resized after the control is created.

Note: If a control should maintain contact with three edges of its parent (hugging one side of the parent and stretching the length of that side), use the Align property instead. Unlike Anchors, Align allows controls to adjust to changes in the size of other aligned sibling controls as well as changes to the parent’s size.

AutoSelect#

Determines whether all the text in the edit control is automatically selected when the control gets focus. Set AutoSelect to select all the text when the edit control gets focus. AutoSelect only applies to single-line edit controls. Use AutoSelect when the user is more likely to replace the text in the edit control than to append to it.

AutoSize#

Determines whether the height of the edit control automatically resizes to accommodate the text. Use AutoSize to make the edit control adjust its size automatically so the client area accommodates the height of the text. When AutoSize is false, the edit control has a fixed height. When AutoSize is true, the size of the control is readjusted whenever a change occurs that could affect the height of the control, such as a change to the font or border style.

Note: AutoSize only adjusts the height of the edit control. Even with AutoSize set to true, text in the edit control may appear truncated if it extends beyond the width of the control.

BevelEdges#

Specifies which edges of the control are beveled. Use BevelEdges to get or set which edges of the control are beveled. The BevelInner, BevelOuter, and BevelKind properties determine the appearance of the specified edges.

BevelInner#

Specifies the cut of the inner bevel. Use BevelInner to specify whether the inner bevel has a raised, lowered, or flat look. The inner bevel appears immediately inside the outer bevel. If there is no outer bevel (BevelOuter is bvNone), the inner bevel appears immediately inside the border.

BevelKind#

Specifies the control’s bevel style. Use BevelKind to modify the appearance of a bevel. BevelKind influences how sharply the bevel stands out. BevelKind, in combination with BevelWidth and the cut of the bevel specified by BevelInner or BevelOuter, can create a variety of effects. Experiment with various combinations to get the look you want.

BevelOuter#

Specifies the cut of the outer bevel. Use BevelOuter to specify whether the outer bevel has a raised, lowered, or flat look. The outer bevel appears immediately inside the border and outside the inner bevel.

BevelWidth#

Specifies the width of the inner and outer bevels. Use BevelWidth to specify the width, in pixels, of the inner and outer bevels.

BiDiMode#

Specifies the bidirectional mode for the control. Use BiDiMode to enable the control to adjust its appearance and behavior automatically when the application runs in a locale that reads from right to left instead of left to right. The bidirectional mode controls the reading order for the text, the placement of the vertical scroll bar, and whether the alignment is changed. Alignment does not change for controls that are known to contain number, date, time, or currency values. For example, with data-aware controls, the alignment does not change for the following field types: ftSmallint, ftInteger, ftWord, ftFloat, ftCurrency, ftBCD, ftDate, ftTime, ftDateTime, ftAutoInc.

BorderStyle#

Determines whether the edit control has a single line border around the client area. Use BorderStyle to affect the sharpness with which the client area of the edit control stands out. BorderStyle can have a value of either bsSingle or bsNone. If BorderStyle is bsSingle, the edit control has a single-line border around the client area. If BorderStyle is bsNone, there will be no border.

CanFocus()#

Indicates whether a control can receive focus.

CanUndoSelText#

When set to True, it allows you to call or invoke an Undo operation in order to undo a change previously made by using SetSelText or SetSelTextBuf. By default it is set to false.

CharCase#

Determines the case of the text within the edit control. Use CharCase to force the contents of the edit control to assume a particular case. When CharCase is set to ecLowerCase or ecUpperCase, the case of characters is converted as the user types them into the edit control. Changing the CharCase property to ecLowerCase or ecUpperCase changes the actual contents of the text, not just the appearance. Any case information is lost and can’t be recaptured by changing CharCase to ecNormal.

Color#

Specifies the background color of the control. Use Color to read or change the background color of the control. If a control’s Vcl.Controls.TControl.ParentColor property is True, then changing the Color property of the control’s parent automatically changes the Color property of the control. When the value of the Color property is changed, the control’s ParentColor property is automatically set to False. The Color of a TLabel is always the color of the background unless you set TLabel.Transparent to False.

Constraints#

Specifies the size constraints for the control. Use Constraints to specify the minimum and maximum width and height of the control. When Constraints contains maximum or minimum values, the control cannot be resized to violate those constraints.

Note: Constraints apply to the height of the form. However, the height of the form depends on how large Windows makes the title bar. For example, Windows XP uses much larger title bars than other windowing systems. To work around this, note the ClientHeight when you design your form and set the constraints in the FormCreate event. In the following example, ClientHeight is represented by x: Constraints.MinHeight?:= x + Height - ClientHeight. Warning: Do not set up constraints that conflict with the value of the Align or Anchors property. When these properties conflict, the response of the control to resize attempts is not well-defined.

ControlCount#

Returns the count of contained controls

Controls#

Returns an iterator over contained controls

Ctl3D#

Determines whether a control has a three-dimensional (3-D) or two-dimensional look. Ctl3D is provided for backward compatibility. It is not used by 32-bit versions of Windows or NT4.0 and later, with the exception of Windows XP Home, where it is used on occasion. On earlier platforms, Ctl3D controlled whether the control had a flat or beveled appearance.

Note RAD Studio no longer supports Windows Vista or earlier.

DoubleBuffered#

Determines whether the control’s image is rendered directly to the window or painted to an in-memory bitmap first. When DoubleBuffered is false, the windowed control paints itself directly to the window. When DoubleBuffered is true, the windowed control paints itself to an in-memory bitmap that is then used to paint the window. Double buffering reduces the amount of flicker when the control repaints, but is more memory intensive. When a windowed control is a dock site and has an associated dock manager, it must be double-buffered.

Note: Some controls, such as TRichEdit, can’t paint themselves into a bitmap. For such controls, DoubleBuffered must be set to false.

DragCursor#

Specifies the image used to represent the mouse pointer when the control is being dragged. Use the DragCursor property to change the cursor image presented when the control is being dragged.

Note: To make a custom cursor available for the DragCursor property, see the Cursor property.

DragKind#

Specifies whether the control is being dragged normally or for docking. Use DragKind to get or set whether the control participates in drag-and-drop operations or drag-and-dock operations.

DragMode#

Specifies how the control initiates drag-and-drop or drag-and-dock operations. Use DragMode to control when the user can drag the control. Disable the drag-and-drop or drag-and-dock capability at run time by setting the DragMode property value to dmManual. Enable automatic dragging by setting DragMode to dmAutomatic. For more information about dmManual and dmAutomatic, see TDragMode.

Enabled#

Controls whether the control responds to mouse, keyboard, and timer events. Use Enabled to change the availability of the control to the user. To disable a control, set Enabled to False. Some disabled controls appear dimmed (for example: buttons, check boxes, labels), while others (container controls) simply lose their functionality without changing their appearance. If Enabled is set to False, the control ignores mouse, keyboard, and timer events. To re-enable a control, set Enabled to True.

Note: This property applies to all TControl descendants.

Focused#

Determines whether the control has input focus.

Font#

Specifies the attributes of text written on or in the control. To change to a new font, specify a new TFont object. To modify a font, change the value of the Charset, Color, Height, Name , Pitch, Size, or Style of the TFont object.

Note: Changing the font color of the Caption is not supported for some controls (such as TButton). In most cases, there is an alternate control you can use whose Font property will change the color of the caption or text (such as TBitBtn or TSpeedButton).

Handle#

Provides access to the underlying Windows screen object for the control.

HandleAllocated#

Reports whether a screen object handle exists for the control.

HideSelection#

Determines whether the visual indication of the selected text remains when focus shifts to another control. Set HideSelection to false to provide visual feedback of the selected portion of the text even when the edit control does not have focus. Set HideSelection to true to show the selection only when the edit control has focus. HideSelection does not affect the actual value of the selection, only the visual indication. Always setting HideSelection to false can make forms with many edit controls look too busy.

ImeMode#

Determines the behavior of the input method editor (IME). Set ImeMode to configure the way an IME processes user keystrokes. An IME is a front-end input processor for Asian language characters. The IME hooks all keyboard input, converts it to Asian characters in a conversion window, and sends the converted characters or strings on to the application. ImeMode allows a control to influence the type of conversion performed by the IME so that it is appropriate for the input expected by the control. For example, a control that only accepts numeric input might specify an ImeMode of imClose, as no conversion is necessary for numeric input.

Note: The value of ImeMode only takes effect when the control receives focus. To change the value of ImeMode when the control already has input focus, call the SetIme method.

ImeName#

Specifies the input method editor (IME) to use for converting keyboard input to Asian language characters. Set ImeName to specify which IME to use for converting keystrokes. An IME is a front-end input processor for Asian language characters. The IME hooks all keyboard input, converts it to Asian characters in a conversion window, and sends the converted characters or strings on to the application. ImeName must specify one of the IMEs that has been installed through the Windows control panel. The property inspector provides a drop-down list of all currently installed IMEs on the system. At runtime, applications can obtain a list of currently installed IMEs from the global Screen variable. If ImeName specifies an unavailable IME, the IME that was active when the application started is used instead. No exception is generated.

Note: The value of ImeName only takes effect when the control receives focus. To change the value of ImeName after the control has input focus, call the SetIme method.

MaxLength#

Specifies the maximum number of characters the user can enter into the edit control. Use MaxLength to limit the number of characters that can be entered into the edit control. A value of 0 indicates that there is no application-defined limit on the length. Use MaxLength to limit the length of the text in an edit control if that text will be copied into a fixed-length buffer.

Note: Setting MaxLength will not truncate the existing text, it merely prevents the user from adding more text after reaching the limit of MaxLength characters. Note: Even when MaxLength is 0, there may be limitations imposed by the operating system on the number of characters that may be entered into an edit control. Note: The unit of MaxLength is characters (not bytes) if the application is using themes.

NumbersOnly#

Allows only numbers to be typed into the text edit. Use NumbersOnly to prohibit entry of non-numeric characters in the textfield. Note, however, that a user can paste non-numeric characters in the textfield even when this property is set.

Code Examples StdCtrlsProp (Delphi) StdCtrlsProp (C++)

OEMConvert#

Determines whether characters typed in the edit control are converted from ANSI to OEM and then back to ANSI. To ensure that any characters typed in the edit control can be unambiguously converted to the OEM character set, set OEMConvert to true. This causes all characters to be converted from ANSI to OEM and then back to ANSI as they are typed. Set OEMConvert to false to avoid the overhead of this conversion when it does not matter whether the text can be unambiguously mapped to an OEM string. OEMConvert is most useful for edit controls used to enter file names when the application does not use Unicode file names.

OnChange#

<Delphi property OnChange of type TEdit at 211414CFAA0>

OnClick#

<Delphi property OnClick of type TEdit at 211414CFB70>

OnContextPopup#

<Delphi property OnContextPopup of type TEdit at 211414CFC40>

OnDblClick#

<Delphi property OnDblClick of type TEdit at 211414CFD10>

OnDragDrop#

<Delphi property OnDragDrop of type TEdit at 211414CFDE0>

OnDragOver#

<Delphi property OnDragOver of type TEdit at 211414CFEB0>

OnEndDock#

<Delphi property OnEndDock of type TEdit at 211414CFF80>

OnEndDrag#

<Delphi property OnEndDrag of type TEdit at 211414D0050>

OnEnter#

<Delphi property OnEnter of type TEdit at 211414D0120>

OnExit#

<Delphi property OnExit of type TEdit at 211414D01F0>

OnGesture#

<Delphi property OnGesture of type TEdit at 211414D02C0>

OnKeyDown#

<Delphi property OnKeyDown of type TEdit at 211414D0390>

OnKeyPress#

<Delphi property OnKeyPress of type TEdit at 211414D0460>

OnKeyUp#

<Delphi property OnKeyUp of type TEdit at 211414D0530>

OnMouseActivate#

<Delphi property OnMouseActivate of type TEdit at 211414D0600>

OnMouseDown#

<Delphi property OnMouseDown of type TEdit at 211414D06D0>

OnMouseEnter#

<Delphi property OnMouseEnter of type TEdit at 211414D07A0>

OnMouseLeave#

<Delphi property OnMouseLeave of type TEdit at 211414D0870>

OnMouseMove#

<Delphi property OnMouseMove of type TEdit at 211414D0940>

OnMouseUp#

<Delphi property OnMouseUp of type TEdit at 211414D0A10>

OnStartDock#

<Delphi property OnStartDock of type TEdit at 211414D0AE0>

OnStartDrag#

<Delphi property OnStartDrag of type TEdit at 211414D0BB0>

ParentBiDiMode#

Specifies whether the control uses its parent’s BiDiMode. Use ParentBiDiMode to get or set whether the control uses its parent’s BiDiMode. When ParentBiDiMode is true, the control’s BiDiMode property is always equal to that of its parent. If ParentBiDiMode is false, the control uses its own BiDiMode property. Set ParentBiDiMode to true for all controls in a form to ensure that the entire user interface adjusts to Middle Eastern locales in a uniform manner. When the value of the control’s BiDiMode property changes, ParentBiDiMode becomes false automatically.

ParentColor#

Specifies where a control looks for its color information. To have a control use the same color as its parent control, set ParentColor to True. If ParentColor is False, the control uses its own Color property. Set ParentColor to True for all controls to ensure that all the controls on a form have a uniform appearance. For example, if ParentColor is True for all controls in a form, changing the background color of the form to gray causes all the controls on the form to also have a gray background. When the value of a control’s Color property changes, ParentColor becomes False automatically.

ParentCtl3D#

Determines where a component looks to determine whether it should have a three-dimensional look. ParentCtl3D is provided for backwards compatibility. It has no effect on 32-bit versions of Windows or NT 4.0 and later. ParentCtl3D determines whether the control uses its parent’s Ctl3D property.

ParentDoubleBuffered#

ParentDoubleBuffered defers the DoubleBuffered property of this component to the value of the parent’s DoubleBuffered property. ParentDoubleBuffered is a boolean indicating that the DoubleBuffered property of this component is overridden by the value of the parent’s DoubleBuffered property.

ParentFont#

Specifies where a control looks for its font information. To have a control use the same font as its parent control, set ParentFont to true. If ParentFont is false, the control uses its own Font property. Many controls default ParentFont to true so that all the controls in a form or other container present a uniform appearance. When the value of a control’s Font property changes, ParentFont becomes false automatically. When ParentFont is true for a form, the form uses the default font. Currently, the default font is Tahoma 8 pt.

ParentShowHint#

Specifies where a control looks to find out if its Help Hint should be shown. Use ParentShowHint to ensure that all the controls on a form either uniformly show their Help Hints or uniformly do not show them. If ParentShowHint is True, the control uses the ShowHint property value of its parent. If ParentShowHint is False, the control uses the value of its own ShowHint property. To provide Help Hints only for selected controls on a form, set the ShowHint property for those controls that should have Help Hints to True, and ParentShowHint becomes False automatically.

Note: Enable or disable all Help Hints for the entire application using the ShowHint property of the application object.

ParentWindow#

Reference to parent’s underlying control.

PasswordChar#

Indicates the character, if any, to display in place of the actual characters typed in the control. Use the PasswordChar property to create an edit control that displays a special character in place of any entered text. If PasswordChar is set to the null character (ANSI character zero), the edit control displays its text normally. If PasswordChar is any other character, the edit control displays PasswordChar in place of each character typed. PasswordChar affects the appearance of the edit control only. The value of the Text property reflects the actual characters that are typed.

PopupMenu#

Specifies the pop-up menu associated with the control. Assign a value to PopupMenu to make a pop-up menu appear when the user selects the control and clicks the right mouse button. If the TPopupMenu’s AutoPopup property is True, the pop-up menu appears automatically. If the menu’s AutoPopup property is False, display the menu with a call to its Popup method from the control’s OnContextPopup event handler.

ReadOnly#

Determines whether the user can change the text of the edit control. To restrict the edit control to display only, set the ReadOnly property to true. Set ReadOnly to false to allow the contents of the edit control to be edited. Setting ReadOnly to true ensures that the text is not altered, while still allowing the user to select text. The selected text can then be manipulated by the application, or copied to the Clipboard.

SelStart#

Returns/sets the position of the cursor.

SetFocus()#

Gives the input focus to the control.

ShowHint#

ShowHint specifies whether to show the Help Hint when the mouse pointer moves over the control. ShowHint determines whether the Help Hint appears for the control. The Help Hint is the value of the TControl.Hint property. The Help Hint appears in a box just beneath the control when the mouse pointer moves over the control. To enable Help Hints for a particular control, two conditions must be satisfied:

The application’s ShowHint property must be True. Either the control’s own ShowHint property must be True, or the control’s ParentShowHint property must be True and its parent’s ShowHint property must be True. For example, imagine a check box within a group box. If the ShowHint property of the group box is True and the ParentShowHint property of the check box is True, but the ShowHint property of the check box is False, the check box still displays its Help Hint. Changing the ShowHint value automatically sets the ParentShowHint property to False.

Showing#

Indicates whether the control is showing on the screen.

StyleElements#

Specifies the style elements that are used by the control. Use StyleElements to customize the style of the control. If a custom style is enabled, you can enable or disable style elements in the control. StyleElements is a set of values that specify which elements of the current style are to be applied to this control. By default, all the elements of the style are enabled.

StyleName#

Embarcadero Technologies does not currently have any additional information.

TabOrder#

Indicates the position of the control in its parent’s tab order. TabOrder is the order in which child windows are visited when the user presses the Tab key. The control with the TabOrder value of 0 is the control that has the focus when the form first appears. Initially, the tab order is always the order in which the controls were added to the form. The first control added to the form has a TabOrder value of 0, the second is 1, the third is 2, and so on. Change this by changing the TabOrder property. Each control has a unique tab-order value within its parent. If you change the TabOrder property value of one control to be the same as the value of a second control, the TabOrder value for all the other controls changes. For example, suppose a control is sixth in the tab order. If you change the control’s TabOrder property value to 3 (making the control fourth in the tab order), the control that was originally fourth in the tab order now becomes fifth, and the control that was fifth becomes sixth. Assigning TabOrder a value greater than the number of controls contained in the parent control moves the control to the end of the tab order. The control does not take on the assigned value of TabOrder, but instead is given the number that assures the control is the last in the tab order.

Note: TabOrder is meaningful only if the TabStop property is True and if the control has a parent. (The TabOrder property of a form is not used unless the form is the child of another form.) A control with a TabOrder of -1 has no parent, and therefore cannot be reached by pressing the Tab key. To remove a parented control from the Tab order, set its TabStop property to False.

TabStop#

Determines whether the user can tab to a control. Use the TabStop to allow or disallow access to the control using the Tab key. If TabStop is True, the control is in the tab order. If TabStop is False, the control is not in the tab order and the user cannot press the TAB key to move to the control.

Note: TabStop is not meaningful for a form unless the form assigns another form to be its parent.

Text#

Contains a text string associated with the control. Use the Text property to read the Text of the control or to specify a new string for the Text value. By default, Text is the control name. For edit controls and memos, the Text appears within the control. For combo boxes, the Text is the content of the edit control portion of the combo box.

Note: Controls that display text use either the Caption property or the Text property to specify the text value. Which property is used depends on the type of control. In general, Caption is used for text that appears as a window title or label, while Text is used for text that appears as the content of a control.

TextHint#

A hint or message to be displayed when the Text property is empty. Use TextHint to cue the user on what kind of entry is expected in the text field. Runtime themes must be enabled.

Code Examples StdCtrlsProp (Delphi) StdCtrlsProp (C++)

Touch#

Specifies the touch manager component associated with the control. Use the Touch property to access gesturing options associated with a control. Touch specifies a class of type TTouchManager. Touch is used to:

Associate a TGestureManager. (TGestureManager manages all the gestures that can be used by the control.) Select the standard, interactive, or custom gestures to associate with the control. (You can also connect each gesture to an action; see Assigning Actions to Gestures.) Specify a set of options for interactive or tablet gestures.

Visible#

Specifies whether the component appears onscreen. Use the Visible property to control the visibility of the control at run time. If Visible is True, the control appears. If Visible is False, the control is not visible. Calling the Show method sets the control’s Visible property to True. Calling the Hide method sets it to False. For TCustomForm descendants, the Show and ShowModal methods set Visible to True and bring the form to the front of all open windows. For TTabSheet descendants, Visible does not control the visibility of the control at run time. For more information, see the description of the TabVisible property.