CustomSwitch

Qualified name: delphifmx.CustomSwitch

class CustomSwitch

Bases: StyledControl

Methods

AfterConstruction

ApplyStyleLookup

Gets and applies the style of a TStyledControl.

ApplyTriggerEffect

Applies the specified mouse trigger effect to all the children of this FMX object that are of type TEffect.

BeforeDestruction

Performs any necessary actions before the first destructor is called.

FindStyleResource

Finds the linked resource object for the style specified by name.

HasPresentationProxy

Inflate

Call this procedure to get and apply its style lookup.

LoadPresentation

NeedStyleLookup

Call this procedure to indicate that this control requires to get and apply its style lookup.

PointInObjectLocal

Checks whether the point specified by local coordinates belongs to the control area.

RecalcEnabled

Forces the current control to recalculate its enabled state.

RecalcOpacity

Forces the current control to recalculate its Opacity property.

ReloadPresentation

StartTriggerAnimation

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StartTriggerAnimationWait

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UnloadPresentation

Attributes

AbsoluteClipRect

Specifies the absolute rectangle of the control after all its parent controls clip it.

AbsoluteEnabled

Specifies whether the control is absolutely enabled.

AbsoluteHeight

Specifies the absolute height of the control.

AbsoluteMatrix

Specifies the absolute transformation matrix of the control.

AbsoluteOpacity

Specifies the absolute opacity of the control.

AbsoluteRect

Specifies the absolute rectangle that bounds the control.

AbsoluteScale

Specifies the absolute scale of the control.

AbsoluteWidth

Specifies the absolute width of the control.

ActionClient

Specifies whether the component object has an associated action.

AdjustSizeValue

Updates the width and height of this control according to its current style

AdjustType

Determines if and how the width and height of this control should be modified to take the fixed space dictated by the style of this control

Align

Specifies the alignment options (top, left, client, and so on) of this control.

Anchors

Specifies how the control is anchored to its parent.

ApplyingEffect

A flag that signals when a control is in the process of applying an effect.

AutoCapture

Specifies whether the control captures mouse events.

AutoTranslate

Specifies whether the control's text should be translated

AxisAlignedRect

A TRectF defined by the width and height of the control.

BoundsRect

Specifies the bounding rectangle of the control.

CanParentFocus

Specifies whether the parent of this control should be evaluated to receive focus.

Canvas

Provides the drawing surface of the control.

Children

Stores an array of children attached to this parent component.

ChildrenCount

Read-only property that specifies the number of children in the children list.

ChildrenRect

Specifies the bigger rectangle area occupied by parent and children controls.

ClassName

Returns the TObject.ClassName

ClipChildren

Specifies if children of the control should be clipped to the control's on-screen region.

ClipParent

Specifies whether the current control has clipped its parent.

ClipRect

Specifies the bound rectangle to be clipped.

ComObject

Specifies the interface reference implemented by the component.

ComponentCount

Returns the owned component count

ComponentIndex

Indicates the position of the component in its owner's Components property array.

ComponentState

Describes the current state of the component, indicating when a component needs to avoid certain actions.

ComponentStyle

Governs the behavior of the component.

Components

Returns an iterator over the owned components

ControlType

ControlType:

Controls

Returns an iterator over contained controls

ControlsCount

Returns the count of contained controls

Cursor

Image to use to represent the mouse pointer when it passes into the region covered by the control.

Data

Stores a Tvalue, which is a data structure that can store different kinds of data types.

DefaultSize

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DefaultStyleLookupName

Returns a string with the name of the default style of this control

DesignInfo

Contains information used by the Form designer.

DisableDisappear

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DisableFocusEffect

Specifies whether the control has the focus effect disabled.

DragMode

Specifies how the control initiates drag-and-drop operations.

EnableDragHighlight

Specifies whether the control is highlighted when the dragged object is over it.

Enabled

Specifies whether the control responds to mouse, keyboard, and timer events.

FixedSize

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HasAfterPaintEffect

Specifies whether the control has an effect that is applied after the control is painted.

HasClipParent

Control that is a direct child of this control and has clipped this control.

HasDisablePaintEffect

Specifies whether the control's effect is painted.

HasEffect

Specifies whether the control has an applied effect.

Height

Height specifies the vertical size of the control (in dp).

HelpContext

Contains the numeric context ID that identifies the Help topic for the control.

HelpKeyword

Contains the keyword string that identifies the Help topic for the control.

HelpType

Specifies whether the control's context-sensitive Help topic is identified by a context ID or by keyword.

Hint

Specifies the text string that appears when the user moves the mouse over a control.

HitTest

Enables the control to capture mouse events.

InPaintTo

Specifies whether the control is currently being painted.

Index

Specifies the index of the child object in the children array attached to this object.

InheritedCursor

Image used to represent the mouse pointer when it passes into the region covered by the control.

InvertAbsoluteMatrix

Specifies the inverse matrix of AbsoluteMatrix.

IsChecked

Indicates if the Switch is turned on or off.

IsDragOver

Specifies whether a dragged object is over the area of the current control.

IsFocused

Determines whether the control has input focus.

IsInflated

Whether the current style of this control has been actually applied to the control.

IsMouseOver

Specifies whether the mouse cursor is over the control.

IsVisible

Specifies whether the control is visible.

LocalRect

Specifies the local rectangle for painting the control.

Locked

Specifies whether the control is locked at design time.

Margins

Aligns the component to the margins points of other components.

Model

A data model for this control.

Name

Specifies the name of the component as referenced in code.

Observers

Indicates the TObservers object added to the TComponent.

OnGesture

Callable[[Object, GestureEventInfo, bool], None]:

Opacity

Specifies the control opacity.

Owner

Returns the Component Owner

Padding

Aligns the component to the padding points of other components.

Parent

Returns/Sets the Control Visibility

ParentClassStyleLookupName

The name of the default style of the parent class of this control.

ParentControl

Specifies the parent control of this control.

ParentedRect

Specifies the bounding rectangle of the control within its parent.

ParentedVisible

Specifies whether all the control's parents are visible.

PopupMenu

Specifies the context (pop-up) menu object.

Position

Returns an access to the position of the control inside its parent

Presentation

Object:

PresentationProxy

PresentationProxy:

PresentationState

PresentationState:

Pressed

Indicates whether the control is currently pressed.

PressedPosition

A point that indicates where exactly on the control the click occured.

Root

Specifies the root parent of this object.

Scene

Specifies the current scene in which the control is drawn.

ShowHint

Specifies whether the Hint can be shown.

Size

Specifies the vertical and horizontal size (Size.Height and Size.Width) of the control (in pixels).

Stored

Specifies whether this object is stored in the .XFM file.

StyleLookup

Specifies the name of the resource object to which the current TStyledControl is linked

StyleName

Specifies the style name for this FMX component.

StyleState

This property allows you to define the current state of style

StylesData

Value:

TabOrder

Indicates the position of the control in its parent's tab order.

TabStop

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Tag

Stores a NativeInt integral value as a part of a component.

TagFloat

Custom property that stores any floating-point value.

TagObject

Custom property that stores any object value.

TagString

Custom property that stores any string value.

Touch

Specifies the touch manager component associated with the control.

TouchTargetExpansion

Set of optional pixel values you can specify to expand the touch target of a FireMonkey styled control.

UpdateRect

Specifies the rectangle area of the control that needs to be updated.

VCLComObject

Represents information used internally by components that support COM.

Visible

Returns/Sets the Control Visibility

Width

Specifies the horizontal size of the control (in pixels).

AdjustSizeValue

Updates the width and height of this control according to its current style

AdjustType

Determines if and how the width and height of this control should be modified to take the fixed space dictated by the style of this control

AfterConstruction()
ApplyStyleLookup()

Gets and applies the style of a TStyledControl.

ApplyTriggerEffect(AInstance: FmxObject, ATrigger: str) None

Applies the specified mouse trigger effect to all the children of this FMX object that are of type TEffect. ApplyTriggerEffect iterates through all the children of this FMX object and, if one of them is of type TEffect, applies the mouse trigger given through the ATrigger parameter (which can be ‘IsMouseOver’, ‘IsMouseOver’, ‘IsDragOver’, and so on). AInstance specifies the instance of the FMX object to which the trigger effect is applied.

AutoTranslate

Specifies whether the control’s text should be translated

BeforeDestruction()

Performs any necessary actions before the first destructor is called. FMX.Controls.TStyledControl.BeforeDestruction inherits from System.Classes.TComponent.BeforeDestruction. All content below this line refers to System.Classes.TComponent.BeforeDestruction. Performs any necessary actions before the first destructor is called. BeforeDestruction is called automatically immediately before the component’s first destructor executes. Do not call it explicitly in your applications. As implemented in TComponent, BeforeDestruction checks whether the Destroying method has been called, and if not, calls it. Descendants that override this method to perform other actions before a component is destroyed should call the inherited method first to ensure that this check takes place.

ControlType

ControlType:

DefaultStyleLookupName

Returns a string with the name of the default style of this control

FindStyleResource(AStyleLookup: str, AClone: bool) FmxObject

Finds the linked resource object for the style specified by name. The AStyleLookup parameter specifies the name of the style. If AStyleLookup is empty, FindStyleResource returns nil. If no resource object is linked directly to the control, FindStyleResource looks to the styles of the control’s children. If no resource object is found, it returns nil. Clone determines whether the returned style resource object should be the original style object (False) or a copy of the original (True). Finds the linked resource object for the style specified by name. The AStyleLookup parameter specifies the name of the style. If AStyleLookup is empty, FindStyleResource returns nil. If no resource object is linked directly to the control, FindStyleResource looks to the styles of the control’s children. If no resource object is found, it returns nil. Clone determines whether the returned style resource object should be the original style object (False) or a copy of the original (True).

HasPresentationProxy() Boolean
Inflate()

Call this procedure to get and apply its style lookup.

IsChecked

Indicates if the Switch is turned on or off. IsChecked is True if the Switch is turned on, False otherwise.

Type:

bool

LoadPresentation()
Model

A data model for this control.

Type:

SwitchModel

NeedStyleLookup()

Call this procedure to indicate that this control requires to get and apply its style lookup.

PointInObjectLocal(X: float, Y: float) bool

Checks whether the point specified by local coordinates belongs to the control area. PointInObjectLocal returns True if the specified point belongs to the control area, and False otherwise. The X and Y are the local coordinates of the point to be checked (compare with PointInObject):

X is the X coordinate. Y is the Y coordinate. The local coordinates of the upper-left corner of the control rectangle are (0,0), and the local coordinates of the lower-right corner are (Width, Height). The points of the control boundary specified by BoundsRect belong to the control and PointInObjectLocal returns True for them. If a control supports the Touch property, the control area can be optionally inflated on the values specified by the TouchTargetExpansion property. TouchTargetExpansion keeps four optional parameters representing the expansion for the four sides of the control in pixels (Bottom, Left, Right, and Top). The dclasses can change the ‘control area’ definition. For example:

The FMX.Objects.TSelection class extends the ‘control area’ definition relative to BoundsRect. FMX.Objects.TSelection.PointInObjectLocal also returns True if the point belongs to any of small rectangles of the four grip controls used to manage the selection shape. The rectangles of the grip controls are rectangles surrounding the four corners of the TSelection rectangle. The Width and Height of these rectangles are equal to 2 * GripSize. For example, the grip control’s rectangle of the upper-right corner UR_Corner of TSelection is defined by the following corners: (UR_Corner.Top - GripSize, UR_Corner.Right - GripSize)–upper-left corner of the grip. (UR_Corner.Top + GripSize, UR_Corner.Right + GripSize)–lower-right corner of the grip. FMX.Objects.TSelectionPoint.PointInObjectLocal returns True if the specified point belongs to the rectangle of the grip control corresponding to the TSelectionPoint object, and False otherwise.

Presentation

Object:

PresentationProxy

PresentationProxy:

PresentationState

PresentationState:

RecalcEnabled()

Forces the current control to recalculate its enabled state. RecalcEnabled also forces the control’s children to recalculate their enabled state.

RecalcOpacity()

Forces the current control to recalculate its Opacity property. RecalcOpacity also forces the control’s children to recalculate their Opacity property.

ReloadPresentation()
StartTriggerAnimation(AInstance: FmxObject, ATrigger: str) None

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StartTriggerAnimationWait(AInstance: FmxObject, ATrigger: str) None

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StyleLookup

Specifies the name of the resource object to which the current TStyledControl is linked

StyleState

This property allows you to define the current state of style

UnloadPresentation()